OVER 500,000 HITS
Just a short news post to thank everybody who has visited CryRecon:NanoWarrior and is following our progress. We have now logged over half a million hits since the site went up in March and the rate of hits is still increasing. Thank you for following our Mod, we have some very exciting new updates coming soon so stay posted.
All the best,
Fortran

All the best,
Fortran

Labels: CryRecon News
WELCOME THEMEGAMASTER
05/10/08 WELCOME TEAM MEMBER THEMEGAMASTER
Just a brief update today to welcome our latest team member TheMegaMaster. Many of you will have seen his fantastic mapping work over at CryMod on the Crysis Wars Mappack he is currently creating, which includes maps such as Africa, Station & Bog. We are very happy to have his talent on the team and he joins CrazyEyezKillah on our mapping team.
Here is an example of his fine mapping work:

Just a brief update today to welcome our latest team member TheMegaMaster. Many of you will have seen his fantastic mapping work over at CryMod on the Crysis Wars Mappack he is currently creating, which includes maps such as Africa, Station & Bog. We are very happy to have his talent on the team and he joins CrazyEyezKillah on our mapping team.
Here is an example of his fine mapping work:

Labels: CryRecon News
WARHEAD ENGINE
After some initial discussion amongst the team we are currently agreed that CryRecon will most likely become exclusive to the new version of CE2 which is now shipping with the fantastic sequel to Crysis, "Warhead". The new version of the engine is highly optimized, producing major increases in FPS and also introduces many advances including those related to AI. Unfortunately at the moment the SDK and toolset for the Warhead version of CE2 is yet to be released, but once it is CryRecon will be moving to this new version of the engine.
We are aware that the majority of Crysis owners will also make the move to purchase Warhead now it is released and therefore the current fanbase for CryRecon will still retain the means to play the Mod when it is released.
As a short side note to this info, we are now currently only 3 or 4 weapons away from our demo quota, the demo map is already in production. We are now hoping for a playable demo of CryRecon before 2008 is finished.
We are aware that the majority of Crysis owners will also make the move to purchase Warhead now it is released and therefore the current fanbase for CryRecon will still retain the means to play the Mod when it is released.
As a short side note to this info, we are now currently only 3 or 4 weapons away from our demo quota, the demo map is already in production. We are now hoping for a playable demo of CryRecon before 2008 is finished.
Labels: CryRecon News
WELCOME MONG0OSE
Yet another short update this time to welcome Mong0ose to the team. Some of you may have already seen his fantastic modelling work in the following threads: Matrix APU and Tileable Nanosuit Material over at Crymod.com. I think you will all agree his modelling work is first class and we are very happy to have him onboard to assist in the development of the mod.
Labels: CryRecon News
CHARACTER CONCEPT
Just updating a fantastic character concept sketch by team member NERVEINK depicting three of the NanoWarrior squad members moving and supressing a target.


Labels: CryRecon News
WELCOME CRAZYEYEZKILLAH TO THE TEAM
Just a short update to welcome Crazyeyezkillah to the CryRecon team. Many of you will allready have seen his fantastic mapping work on his single player map Alpha-Crysis over at Crymod.com which aims to re-create the E3 Crysis we all fell in love with. We are very happy to have him onboard, so keep a look out for his unique mapping talents in our future updates.
Labels: CryRecon News
BACK FROM THE DEAD
Well here it is, the long awaited news for CryRecon. I am now back from the dead after a very long absence working away from home myself and the team are geared up to get a playable demo release of the mod sorted for you all within a few months. The full demo of the mod will include a fully playable mission, new weapons, including air support, a functioning squad interface and various custom models. Although it will not represent the full content of the game it will provide you with a very faithful representation of what it will feel like to play the final release of CryRecon. Sorry again to our community for the lack of updates but we are not dead and progress will continue very soon so stay tuned.
Labels: CryRecon News
DBD 28ML / CryRecon Co-Op
Well just a little update today. We have decided to go Co-op with yet another Mod team. This time its the guys over at Death By Design, whom, as many of you will know are responsible for the 28 Months Later modification. We will be knowledge and asset sharing with them with the intention of both accelerating and improving the development of CryRecon. We look forward to a prosperous and advantageous collaboration with them.
http://www.28-months-later.com/
http://www.28-months-later.com/
Labels: CryRecon News
NEW WEBSITE UP
Well its taken the best part of a week (yes im slow with HTML & CSS lol) but the new CryRecon:NanoWarrior site is now up and running. Will be slowly filling up the media section over the next few days and also finishing some final adjustements to the site. Please feel free to drop past the forums and sign up, or leave us a message in the ShoutBox, or even drop us an email.
Labels: CryRecon News
2 NEW TEAM MEMBERS
Well its been a great couple of weeks, even though I haven't been able to supply any updates. However I now have two new very talented team members.
Welcome Nerveink (Modeling & Textures) and Mad Scientist (C++/Lua Coder) to the CryRecon team.
Welcome Nerveink (Modeling & Textures) and Mad Scientist (C++/Lua Coder) to the CryRecon team.
Labels: CryRecon News
VIDEOS BACK ONLINE
All video links are now rehosted at Veoh for the time being until I can find a new HD host for them.
Labels: CryRecon News
STAGE6 DOWN : CRYRECON VIDEOS MOVED
Unfortunatly Stage6 went down a week or so back and I have been unable to re-upload the CryRecon videos to another host until now. For the time being until I update the original links, please goto http://www.veoh.com/channels/cryrecon to view the entire collection of videos.
Labels: CryRecon News
CRYSIS HQ INTERVIEW
The guys over at Crysis HQ were kind enough to invite me to do an interview for them on the development of CryRecon:NanoWarrior. You can read the full interview here: Crysis HQ Interview.
Labels: CryRecon News