AH-1W
Updating today with another beautiful model from team member Mong0ose, this time featuring the AH-1W helo. This will be utilized in CryRecon as a support vehicle, bringing firepower to the battlefield as and when you need it. This may be developed into the AH-1Z varient at some point.






Labels: Assets
OH-6 CAYUSE HELICOPTER
A fantastic update from team member Mong0ose detailing the OH-6 Cayuse helicopter that will be used as both an insertion/extraction vehicle and also as helicopter gunship support for the player. The 2 varients shown below will fulfil both these roles in-game.




Labels: Assets
WIP BARRETT M468 ASSAULT RIFLE
Yet another exciting update from team member Mong0ose again. Here are some WIP renders of the rifle at present. The Barrett M468 Assault Rifle fires the larger 6.8 mm Remington SPC round and is proposed to provide 50% more stopping power than the 5.56 round and a longer effective range. We look forward to providing you with more updates to this weapon in the near future.






Labels: Assets
KRISS .45 & CRYSOLDIER CONCEPTS
Another great update today to cover the fantastic WIP renders of the Kriss .45 SMG created by team member Mong0ose and also some brand new 3d renders of the Nanowarrior squad member concept created by team member Nerveink










Labels: Assets
SIDESHOWBOB CITY ASSETS
Just a quick update today to showcase the fantastic city building assets that forum member Sideshowbob created for Cryrecon. Sideshow also very kindly made this entire asset pack avaliable to the community and you may find it in the download section of Crymod. You may view the entire
Labels: Assets
NANOWARRIOR CONCEPT
Very proud to update you guys with yet another brilliant character concept from team member NERVEINK who is currently busy finalising the design for our Nanowarrior squad members. Once the concepts are finished we will be moving into the modelling phase.


Labels: Assets
DGOECK CITY PROPS
Updating with some urban prop models that team member Dgoeck was kind enough to make for us a while back. These will all feature in the city based maps for CryRecon:NanoWarrior. I believe he is also currently working on textures so look out for another update in the near future.


Labels: Assets
NANOWARRIOR HELMET CONCEPTS
Just updating with some fantastic new helmet concepts by team member Nerveink . These concept works detail both the normal NanoWarrior helmet system and also the specialized night & thermal vision addon. The helmet is the nerve center of the entire NanoWarrior system and is capable of providing real time intel, waypointing, maps, guncam, teamcam & comms all from the helmet's visor.

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Labels: Assets
UH60 BLACKHAWK
Just posting some screens of the UH60 in action. Still not 100% finished yet but its nearly there now. It will be used for mission insertion/extraction, cutscenes and may also make it into the Mod as a playable vehicle. Here are 2 videos of it in action, the first with myself flying and the second with the AI flying it.
PLAYER PILOTED:
AI PILOTED:
PLAYER PILOTED:
AI PILOTED:
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Labels: Assets
AIRDROP SUPPORT SYSTEM
The player now has the ability to call in either a vehicle airdrop if the odds beging to stack against him or a medical and ammo supply drop. These airdrops can be purchased via the token system and called at any point on the battlefield. At the moment the physics need tweaking a little more, however regardless of the crunching noise, the LAV never sustains any damage during the drop.



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Labels: Assets
CYPHER II - DRAGONWARRIOR VTOL UAV
The Cypher II DragonWarrior will be supplying the NanoWarriors with advanced ariel scanning and surveillance capability. Enemies are updated to the map and the player may view one of the 2 mounted cameras aboard the Cypher II for an unimpeded view of the battlefield. A player driveable version is also in development.



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Labels: Assets
NK CITY ASSETS
Just a short update on some of the NK city assets im working on. Hoping to many more buildings completed and continue re-texturing some of the stock assets. This isn't a map as such, just a testing area to help with design for the urban environments for NanoWarrior.
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